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Old 11-05-10, 08:59 AM   #50
Cerberus62
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Join Date: May 2010
Location: 52° 31' N, 13° 24' E
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Quote:
Originally Posted by charognard View Post
is there any possibility for make this mod 100% jsgme ready ??? I don t like edit my game files...
This mod IS already 100 % compatible with JSGME. If you install it like it is specified in the doc file, you will keep all of your original files untouched.

But I can't implement a localization for every language. And I can't foresee if someone has already made changes in his names.cfg. Therefore I suggested in the doc file, how people may keep "their" personal names.cfg. If you decide to add something in the names.cfg, you work with a copy of this file and this copy will be installed together with the rest of the mod by JSGME. The copy will be removed and the original file restored automatically, if you should uninstall my mod. So you don't have to be afraid, that this mod will destroy your original files.
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