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Old 10-13-05, 02:11 PM   #6
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
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Quote:
Originally Posted by Beery
What is the philosophy behind this mod - what are the changes aimed at?
I'm didn't create this mod, but I do like it and use it (sort of... well, mostly).

Basically, Sink them All aims at more armament "realism," and I understand that realism can be interpreted in more than one way. It should give more accuracy in the gain (or in some cases, loss) of vessel weapons as the years go along. For example, it gives Schellboats a flakvierling from 1943 and on.

It also adds a few more boats... a few destroyers here and there, a German patrol ship, and implements the hospital ship. Also certain nations are given ships that historically had them. For instance, Greece gets a Destroyer C Class (Vasilefs Georgious). Also included is added air units for other countries (although I believe you won't see them in the campaign because countries like Finland and Ireland are not represented by an airbase.cfg)... Minor details, but nice nonetheless.


I'm guessing, Beery, but are you trying to see if this is worth adding to RUb? If so, you should probably do your own thurough dissection of this mod. I did that myself and selectively installed only parts of the mod... That took longer than I thought, but it was also more fun than I thought it would be. Overall, it's worth taking a look at... At least you'll have something to do when you're bored...

My 2 cents... Well, ok... this was more like a dollar...
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