Quote:
Originally Posted by elanaiba
Thats just something written by a programmer for unknown reasons, there was no grand "evil" strategy behind it. In particular, we were toying with the idea to allow access to some campaigns based on current submarine type (Drumbeat only for type IXs and VIIs, for example) but that went out of the window when he had to dropped all sub types except the type VII... so the guy had to remove that part.

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Now this explains why I saw at every campaign something that appears to be a sub type selection, why Western Approaches is named Skirmish in the cfg files and many other stuff that have logic only now when I see this screenshot. Also, I see is a pretty big difference on the campaign structure, logic and advance, the main menu is better organized etc ... this looks way better that what we have now
Quote:
Originally Posted by JU_88
...Things are very different when something is "your job" Take what ever job you do and ask youself if you would come home after a hard day's work - and voluntarily keep on going at it in your free time / evening? (and unpaid of course)
Maybe some crazy people have the stamina for this - but most do not.
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Then seems like all in the dev team are mercenaries, none who actually love the game. I cannot imagine myself being a SH5 dev and not modding the game. Even if the publisher, the company or whoever force me to stay away.. I register as anonymus here, I use google translator and a proxy and I start release mods. It's a hobby and none can stop me to do whatever I want in my free time.
Quote:
Originally Posted by Webster
i think the devs are in an impossible situation since being employees they arent as free to do things as modders are.
they know stuff that if it were shared could be seen as breach of confidentiality and such so its easy to think "why not share some secrets so we know what to do" but they arent really in a position to do so without risking their jobs and reputations.
IMHO i think if he could then Dan wouldnt mind working with others here to fine tune this game for us to fix most issues but its not practical to expect anything like that. a few hints along the way is the most we can ask for.
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Nobody ask from them to remove the drm or break the hardcode part, but would be nice to see fixes where is possible. I'm not sayin that is their obligation to mod, no way for that, just wonder how come they don't involve and work on mods and fixes like a hobby.