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Originally Posted by Serverdaemon
WOW! Love to find out how he/she did that! 
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He uses a program called WidevieW, a freeware utility for Microsoft's Flight Simulator that creates a multi-monitor virtual cockpit using networked PC's. It only works for Flight Simulator. Internet connection is routed through all PC's on the network via a program called Sygate. With this particular setup, the client PC's do the work so the frame rates stay high on the server PC. The server is the PC where the pilot actually flies, where the input peripherals are connected, and where the instrument panels are displayed. The client PC's follow the server in real-time, and can be configured as virtual outside windows, or to show maps, external camera views, and more. Apparently, the only limitation is that the WidevieW utility is incapable of exhibiting AI planes and dynamic scenery on the clients. (Maximum PC - Sept.03)