View Single Post
Old 10-12-05, 07:09 PM   #27
Hellcat
Ensign
 
Join Date: May 2004
Location: Ontario, Canada
Posts: 224
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by iambecomelife
As a whole we probably abort a lot fewer patrols due to damage than was the case historically.
One of my gripes as well, remmber how silent hunter (I) actually allowed the damaging of say one of your primary diesel's. Reducing speed and taking away one of the boat's most important characteristics. (and I have never had situations where I could not fire a tube, aotd had jammed outer doors if i recall correctly)

Can the damage model be further complicated by adding addtional subsystems to the players ship? Is there a list of current componets that can be damaged? Along that tangent what can be done to further enhance surface ship damage models? Right now it seems that I can throw 5 fish into a Queen Elizibeth BB and she is still other than reduced speed, fully operational and loaded for bear...
__________________
"readiness is only accomplished when the need for it is over"

Hellcat is offline   Reply With Quote