Great news
I have now moved over to the damage tweaks and have spent time being damaged to test results.
Well guys, I have to tell you that I may have a great breakthrough in the damage modelling. (Still too early but preliminary signs are great)
I don’t have time to post picture example but let me tell you that on my last test, I was getting indications that some compartments and subsystems would take ages to fix.
I actually seen a variety of numbers for repairs instead of 1 min, 2min or 3 min. Very weird it was I assure you.
An example would be ranging between 12 to 37min or hours, not sure,. I have no idea about the science or maths yet or whether I just accidentally triggered something but its great.
I ended up losing 6 men in damage control due to hedgehog and 2 in radio. I may have to play with this so I get injury more than death.
Please understand that more test and tweaks are needed, as I want this to be a good mod and not a rushed mod.
Anyway, it was enough to send me home with my tail between my legs and spend much time repairing on the way.
Its late now so have to go to bed so am too tired to post pic.
Its been a long 12 hours on this PC I can tell you that much.
This game is in for a big change