Just in that moment I gave up, I did find a way to use blur effect to simulate vibrations.
so in V15D periscopes will behave as follows:
1) for submerged speed > 4,5 knots blur effects simulates vibrations
2) for submerged speed > 7,0 knots periscopes are moved down.
already works. yeah. blur makes peris almost useless, but it doesn't really look like vibrations. but better than nothing.
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