Quote:
Originally Posted by ustahl
Maybe this has been covered before, don't know, but this is what's bugging me:
For a lengthy time I've been using a modded keyboard layout, adjusted commands.cfg, keyboard_binds.dds and keyboard_binds_shift.dds (for F1 help) myself to my liking. This worked great until I started using TDW's UI mod. This mod seems to somehow overrule part of the settings in commands.cfg. Even when I apply the keyboard mod after TDW's UI mod I don't get my "private" keyboard settings back, at least part of them.
It seems TDW has set some keyboard settings in some .py file(s) that will not be overruled by a later installed commands.cfg. This results in discrepancy between F1 help displays and actual keyboard functions.
Is it feasable for a user to edit the appropriate .py file(s) to adjust to one's private preference/commands.cfg? If yes, where in in the .py's are the settings?
If this is not wise, where can I find all the keyboard settings fixed in TDW's UI mod, so I can adopt them into my F1 help files (and command.cfg) to work consistently?
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You can change the file
TheDarkWraithUserOptions.py can open
notepad, look for the word
Keys and change the letters
example
# if you wanted to enable this without shift required:
# MostFuelEfficientSpeedHotKey = [ True, MenuKeyManagerWrapper.Keys.M, False ]
#
# if you wanted to disable this:
# MostFuelEfficientSpeedHotKey = [ False, MenuKeyManagerWrapper.Keys.M, False ]
#
# Note: Keys.M is used by the Navigation Map in the stock game! It was used only as example here. Also the hotkey will only be recognized if the sub is surfaced
#
change here
MostFuelEfficientSpeedHotKey = [ False, MenuKeyManagerWrapper.Keys.M, False ] # change the M to whatever you want. You can't use M!