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Old 10-30-10, 11:21 AM   #10
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
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Quote:
Originally Posted by reaper7 View Post
Ya its hard to stop once ya get started - always something that can be made better.
Still its all the better for us , wow can't wait to see the new harbour.

What you require modder wise, haven't modded for sh3 - only sh5. But there's not much difference really, just sh5 has a menu editor to make things easier.
If there's anything I can help with let me know . Here's my current mod for sh5 I'm working on http://www.subsim.com/radioroom/showthread.php?t=173147 wich brings back the functionality of sh3/4 back to sh5.
Hi reaper7,

Believe me i never expected to get hook like that modding the game but it does grown on you as you start seeing the result.

Thank for you offer to help what i would need to finalize the mod is adding more ships variety like merchant pack and planes pack plus adding more traffic to enemy harbor.

Great work you did on that SH5 menu too bad i really don't like SH5 version and will probably never use it again it is on the shelf to collect the dust of eternity.

I would also need advice from menu expert to know if it is possible to make different periscope,uzo and TDC menu for each submarine like the typIIA have is own TDC layout and when you go for the VIIC the menu load the TDC layout for this boat something like two menu for each sub?

And i also need to know a clear and non confused explanation on how do we modify terrain and adding harbor to the game, all the post i saw on the forum are unclear and vague nobody is mentioning a straight to the point how to?

When the mod is finish i promised i would do clear and straight to the point video tutorials for the main modding aspect of SH3.

Best regards Hans,
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