Quote:
Originally Posted by Robin40
HI Cap...we may only say:
Why on hell did you use the 1280x1024 resolution? 
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And, why did the chicken cross the road? To get to the other......!!!
Yep, using the only resolution that has this problem didn't help me a bit!!
In my defense, at one time before LCD's and wide screen monitors, 1280x1024 resolutions were the "native" resolutions of many monitors that had gotten away from the 800x600 limitations. CRT monitors were set to a specific aspect ratio and had been for years going back to the "Which color screen do you want? Amber or Green"? (Ok, I'm really dating myself now!!). But, there had been no reason to think UBISoft would have let one screen resolution through that was different from the rest.
So yes, making another SCAF to fit the other resolutions is a possibility. For right now I'm putting my efforts towards the "Optical Targeting Assist" that will be much like SCAF except it corrects the "world view" through its optic changes and calibrates the correct mast heights to read correctly with those changes. Kind of like an overall correction to the game world. It won't fix the resolution problem I've found, but now that I know it exists I can have two versions to suit the different resolutions it effects.