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Old 10-30-10, 01:25 AM   #8
Robin40
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Join Date: Aug 2010
Location: Rivoli (Italy)
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Quote:
Originally Posted by CapnScurvy View Post
Well, that could be true!!!!!!

I admit until recently, I would have argued with you. But, in learning what the different resolutions do to the game views I'm here to tell you SCAF is as inaccurate as the stock game, depending on the resolution you use!!

For a bit of background, I asked the question "What resolution do you use?" found HERE in this post. Go ahead and take a read of why I asked the question......... I'll wait.



(Turn on the musical interlude please )



Ok, you back?

The game has a different ratio of size when using the various screen resolutions. Well to be exact, it has two. The 1280x1024 compared to all the rest!! Why in the world did this happen? Well good luck in getting an answer from the devs. They've moved on to SH V and probably took their mistakes with them.

You may ask why is this important to SCAF? Because I used the 1280x1024 resolution to make the darn thing!! So anyone who uses SCAF with a 1280x1024 screen size sees what I see. The mod is capable of rendering accurate manual found range because it was calibrated on the 1280x1024 size.

The others, not so much.

Actually, I think I wouldn't use it unless you have the resolution set to 1280x1024. I found this stock game discrepancy out when I was making my first checks of an "Optical Targeting Assist" mod I'm planning on releasing (I put a link to its WIP earlier in this thread). I've been with this game since day one, and had never heard anyone mention this little fact about the resolutions not being consistent through out. Wouldn't you know it, it's on the native resolution I use for my modding!?!

Since I know it now, I'll have two versions of the "Optical Targeting Assist", one for 1280x1024, one for the rest. It's my plan to have the new mod carry on the SCAF ship calibration of both correct height and length, with the added correction to the optical world to see things as they should. I'm not looking forward to having to make additional versions for the various "supermods" as was needed with keeping SCAF up to date whenever a newer version was spit out. But, since the games getting long in the tooth, the patches and updates made by these mods are becoming fewer and fewer. So maybe I can keep up.
Yep...I doubted it was a matter of resolution

Mine is 1440x900

However video settings of the game don't let me use 1280x1024

Last night SCAF made me missing two lonely CA's at 1350 yds (dunno why those stupid Japs sent two lonely CA's in the Java Sea without escorts)

Without SCAF in a previous engagement I sank 2 CA's

Now the question is

Why does targeting work with stock game at a resolution of 1440x900 and SCAF doesn't?
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