This kind of stuff is what I call "opening up a can of worms"!
MaddogK what you're asking for is a mod, to overlay a mod, that overlays a mod, that runs on the SH4 game.
Not to make light of your request, but in the simplest terms, this is what you need to get RSRDC to run over GFO, that's intended to work on the stock game. I'm one to limit the amount of confusion my computer goes through, so when a request comes along to add more files to make something work I'm wondering what kind of gain would you get in return?
The thing I see as the most likely outcome is a game crashing without knowing from what source and fingers being pointed as if "I paid good money for this and look at what I got!". My advice is to play with GFO and be happy that the game is changed for the better. Or play with RSRDC and be happy the game is changed in its missions and ship movements. This idea that I want
everything added to my game and they should all play nice together just isn't realistic. If you read Lurkers own compatibility warning he admits "It's NOT my problem". So just keep your game mods simple and try avoiding openning that can of worms.
============
Hey Webster, I do want to show you the Javlins .sim file and where it causes the ship to sit too low in the water. The stock games .sim file is overlaying the file from GFO 1.1. Notice the "Mass:" entry of the stock game is 1688.5 tons. GFO has 2330.0 tons. I don't know where this figure came from (I don't mess around with this file) but putting the stock tonnage back into the file raised the ship back to its regular height. Just thought I'd pass it on.