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Old 10-28-10, 09:22 PM   #8
desirableroasted
Grey Wolf
 
Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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Quote:
Originally Posted by kapuhy View Post
From browsing this forum a bit, I've learned that SHIII saved games tend to get corrupted when saving submerged or within visual range of the enemy. I haven't encounter the problem myself yet (I'm new to this game and still on my first patrol in 1939), but as I don't have more than an hour or two at a time for playing the game, I suspect that sooner or later I'll have to save and exit in presence of the enemies - from what I see, the engagements in this game can last well over an hour in real time.

Just how bad is this save game issue - should I expect every / most games saved with enemies nearby get corrupted, one in five, in ten? If it's very often - how do these among you that can't spare more than an hour/two cope with this (when, for example, a destroyer is hunting you after successful attack and you know you have to exit game in 10 minutes)?

I'm playing stock, patched SHIII, no mods (thought I'd play at least one career in unmodded game before trying mods out).
My (unscientifically recorded) experience is that the chance of a bad save is 10%-15% if you save underwater in the presence of other ships and about 5% if you save surfaced in the presence of other ships. No idea what triggers it.

My policy is to save whenever a "patrol-changing event" happens -- such as being notified of a convoy, TF, or ship I want to intercept -- or after the decks are cleared after a successful sinking. At least I can always reset to that.

And if you do make a corrupt save, all subsequent saves seem to pick up the corruption... you have to work back to the last clean save.

Good hunting!

EDIT: Capt Z's advice of always making a NEW save, rather than overwriting on old one with the same name, is crystal. Always save with a new name.
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