View Single Post
Old 10-28-10, 07:19 PM   #2
raymond6751
Admirable Mike
 
raymond6751's Avatar
 
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
Default Responding

The automation panel works and the scripts run. It can be closed with the gear icon, but not the little X in the panel.

I suggest the NoMorale mod because I think the way the game uses it is all wrong. No crew member would ever refuse an order from the Captain. I'd rather have no morale than stupid morale problems.

Regarding bubbles and highlights around crew to speak to, I think that by the time a new user gets to your mod, they will have guessed which of the five or six crew can interact. It is just plain silly to the rest of the world.

You could include some optional mods in the mega, for those with different tastes.
__________________
Game Designer:
Close The Atlantic - World War Three
https://boardgamegeek.com/boardgame/...orld-war-three
raymond6751 is offline   Reply With Quote