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Old 10-28-10, 04:34 PM   #21
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
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Quote:
Originally Posted by Armistead View Post
Most convoys have set speeds, obvious they change when a escort sees ya. I checked some of the waypoints and you will get some random speed changes. Mostly I want fast TF. People debate, but I want most TF to go faster than the sub.

I'm still working with Truk. Have one issue with RSRD I need to figure or get help on. To do it right you have to add so many things to other files in RSRD, once I get my triggers figured out, I'll let you give it a ride. Now working with that python program and having to rework all my changes. Wish I would've seen that program that tater posted before, so much faster, just got to learn more how it works.

I think some of the speeds he included are historic for TF.For example, the USS Sealion attacked a Battleship Division in Formosa Straits in November 1944....sank the Kongo.Now I figured 16 knots was slow but it turns out that was the speed they were making in RL when the attack went down, they quit zig zagging in the straits for whatever reason and moved at knots.Super high speeds burned a lot of fuel , esp for the escorts, Japan's fuel was in short supply, so they didnt always move around at 20 plus knots.

Cool well look forward to seeing your changes to Truk.You are scripting the airstrikes on appropriate dates times right?
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