Would it be possible to have a random generated Difficulty parameters everytime you restart the game .
Example :
# for non-merchants
VISUAL_DIFFICULTY = 1.0; Random between 0.8 and 1.0
HYDROPHONE_DIFFICULTY = 1.0; Random between 0.8 and 1.0
RADAR_DIFFICULTY = 1.0; Random between 0.8 and 1.0
SONAR_DIFFICULTY = 1.0; Random between 0.8 and 1.0
and also randomly selects which parameters change and which ones stay the same from game restart .
example:
# for non-merchants
VISUAL_DIFFICULTY = 1.0;
HYDROPHONE_DIFFICULTY = 0.9;
RADAR_DIFFICULTY = 1.0;
SONAR_DIFFICULTY = 0.94;
# for non-merchants
VISUAL_DIFFICULTY = 9.2;
HYDROPHONE_DIFFICULTY = 8.1;
RADAR_DIFFICULTY = 9.9;
SONAR_DIFFICULTY = 9.7;
# for non-merchants
VISUAL_DIFFICULTY = 1.0;
HYDROPHONE_DIFFICULTY = 1.0;
RADAR_DIFFICULTY = 8.8;
SONAR_DIFFICULTY = 1.0;
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