Quote:
Originally Posted by ACSoft
TO ALL:
About the optional "LightFog" mod it is written in the readme: "Very suitable for fighting".
Can, anybody who has understood the purpose of this alternate mod, elaborate a little bit more in which cases it is better to use this alternate "FogDistances.cfg".
Does it mean that, by defaut, it look better, but it is not possible to "fight" properly (?!?!?) and "LightFog" option, give the opportunity to sacrify the "look" for the "playability" ?
ACS
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By default, in heavy fog conditions ( as you can see in the screenies that Iīve posted in this thread) you canīt lock thje target,as the visibility is so bad.
Maybe the lightFog gives you the chance to lock&fire, improving the playability and decreasing the visual aspect ( I guess

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