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Old 10-27-10, 04:01 AM   #2
ACSoft
Soundman
 
Join Date: Mar 2005
Location: Switzerland
Posts: 149
Downloads: 57
Uploads: 0
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W_clear you probably missed my following previous message:
http://www.subsim.com/radioroom/show...postcount=1019
Because your 4.2 still have these two files.

TO ALL:

About the optional "LightFog" mod it is written in the readme: "Very suitable for fighting".

Can, anybody who has understood the purpose of this alternate mod, elaborate a little bit more in which cases it is better to use this alternate "FogDistances.cfg".

Does it mean that, by defaut, it look better, but it is not possible to "fight" properly (?!?!?) and "LightFog" option, give the opportunity to sacrify the "look" for the "playability" ?

ACS
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