Ok, I've sent this off to Bill.
Most nuke subs now will definately avoid most LWTs fired from medium range and the first pass of ADCAPs and UGSTs fired from around 5nm and a bit under, but if you guide them after the first pass, you still have a very good chance of a kill, as is even the case with most human players.
So, I can say, at minimum, the submarine weapon avoidance routines are essentially functional now with the non-CM exploding torpedos.
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LW

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