Well, I think that the problem is solved (or at least it appears to be):
1. in JSGME i've deactivated both BRF and CriticalHits Torpedoes
2. then activated again in the order: BRF first then CriticalHits Torpedoes
The problem is gone now.
Now all my active mods are in the order:
NewUIs with TDC for SH5 by TheDarkWraith version 4.0.3
Critical hits deck gun v1.2
BRF 1.3
Critical hits torpedoes v1.1
And everything works just fine