Quote:
Originally Posted by h.sie
good news: i was able to continuously trigger the blur effect for the periscope camera views. using this, i could simulate vibrations for speed above 4knots. doesn't really look like vibrations, but it makes peris almost useless for high speeds and surely is better than nothing.
If all works, V15D will contain:
- CO2 production/diving times considering repairs, silent hunting, crew size.
- speed reduction to 5 knots when snorkelling (currently without considering wind speed??)
- simulate periscopes vibrations for speed > 4knots
But that needs time.
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Great news, h.sie

Impressive work! Again, this will add a lot to realism!
Concerning snorkeling: I read that you could snorkel up to a sea state of 3-4. According to what I read, this corresponds to a wave height of 1.25 - 2.5 m. Maybe a max. windspeed between 8 and 10 m/s for snorkeling would be fine in game
So, wind speed =< 10 m/s: snorkeling possible at 5 kn (no max. speed changes below wind speed 10m/s)
Wind speed > than 10 m/s: no snorkeling possible.
Cheers, LGN1