Very good。

Coupled with my SIM.cfg. You get rid of destroyers very difficult when difficult 100%,
Quote:
;AI surface ships sensors cfg file
[Mech]
Waves amplitude=0.3 ;[0,1]
Waves attenuation=0.75 ;>=0
[AI Cannons]
Max error angle=3 ;[deg]
Max fire range=8000 ;[m]
Max fire wait=12 ;[s]
[AI AA guns]
Max error angle=5 ;[deg]
Max fire range=3500 ;[m]
Max fire wait=7 ;[s]
[AI detection]
Lost contact time=15 ;[min]
[Visual]
Detection time=1.0 ;[s] min detection time.
Sensitivity=1.0 ;(0..1)
Fog factor=0.5 ;[>=0]
Light factor=1.0 ;[>=0]
Waves factor=0.65 ;[>=0]
Enemy surface factor=100 ;[m2]
Enemy speed factor=35 ;[kt]
Min Signal Strength=0.1
Night Sensitivity Factor=0.3
Thermal Layer Signal Attenuation=0
[Radar]
Detection time=1.0 ;[s]
Sensitivity=0.01 ;(0..1)
Waves factor=0.65 ;[>=0]
Enemy surface factor=5.0 ;[m2]
Thermal Layer Signal Attenuation=1.0
Min Signal Strength=0.2
[Hydrophone]
Detection time=1 ;[s]
Sensitivity=1.0 ;(0..1)
Height factor=0 ;[m]
Waves factor=0.65 ;[>=0]
Speed factor=35 ;[kt]
Noise factor=0.5 ;[>=0]
Thermal Layer Signal Attenuation=1.0 ;[>0], 1 means no signal reduction, 3 equals signal reduction to 33%
Min Signal Strength=0.2
[Sonar]
Detection time=1.0 ;[s]
Sensitivity=1.0 ;(0..1)
Waves factor=0.65 ;[>=0]
Speed factor=25 ;[kt]
Enemy surface factor=550 ;[m2]
Lose time=30 ;[s]
Min Signal Strength=0.5
Thermal Layer Signal Attenuation=1.0 ;[>0], 1 means no signal reduction, 5 equals signal reduction to 20%
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