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Old 10-18-10, 03:36 PM   #3
Ducimus
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Ordinarily dials stuck at 12 is caused by an AI submarine that is using some of the same nodes, equipment, or duplicate node ID as the player.

I'm pretty sure i stomped all that out. I'm well aware of that, and there are only two AI submarines at sea in TMO. One german, one Japanese.

So, im curious as to how series an issue this is:

1.) Are you running any mods over TMO? (If so, you don't need to answer any more questions.)
2.) How often does it occur?
3.) When did it occur? (date/day of the war)
4.) Where did it occur?
5.) How did it occur? What are the exact set of circumstances, units near you, and actions you took before you got the stuck dials?
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