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Old 10-15-10, 03:48 AM   #22
Volk2
Medic
 
Join Date: Sep 2010
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Quote:
Originally Posted by privateer View Post
I just checked a fresh install of GWX 3.
The Turms mentioned have different ID's in GWX 3.
I'm using Flakmonkey's Turm7c_1_hd.dat with lightmap. Maybe this is the problem.

It clearly was id problem, because the compass was ok in trening/single mission (that is, taken from Turm7c_1_hd.dat), but bad in campaign game (that is, taken from Turm7c_8_hd.dat), when the AI u-boat files were also used.

Quote:
It's possible to clone correctly units using S3D and Pack 3D at same time. Firts use pack3D, them refine with S3D. S3D site have a good tutorial on how to "clone" with S3D.
I tried it yesterday, but I was afraid to use s3d remap id's on ai turms because I don't know what files are using also those ids, and searching for each id with "search for file id" is too much work, as LGN1 said in the other thread.
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