@ kgsuarez :
When you say :
Quote:
So, to sum it up: - 1) Extract .wav's from sfx.agg.
- 2) Delete sfx.agg
- 3) Create directory named "sfx.agg+" and place extracted .wav's within it.
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Do I have to create a single global directory sfx.agg+ inside the main game directory that will contain all the audio files from all the units ?

Are you sure about this ? Because each playable unit has its own sfx.agg file inside the playable unit's directory inside the interface folder.