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Old 10-14-10, 07:51 AM   #20
goldorak
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Join Date: Apr 2005
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@ kgsuarez :

When you say :

Quote:
So, to sum it up:
  • 1) Extract .wav's from sfx.agg.
  • 2) Delete sfx.agg
  • 3) Create directory named "sfx.agg+" and place extracted .wav's within it.
Do I have to create a single global directory sfx.agg+ inside the main game directory that will contain all the audio files from all the units ?
Are you sure about this ? Because each playable unit has its own sfx.agg file inside the playable unit's directory inside the interface folder.
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