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Old 10-13-10, 05:45 AM   #6
Volk2
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Join Date: Sep 2010
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Thanks for all the answers. I'm after a system reinstall so it will take time to test the proposed fix.

Quote:
Originally Posted by Rubini View Post
I have all them fixed for all turms...but you know, we have a lot of version of turms on a lot of mods, so...
But the 3d model of the compass in "Turm7c_1_ac buso 1_High" node in Turm7c_1_hd.dat should be the same in those mods, its not often changed. Could you maybe upload your exported, fixed 3d model, so I could import it to "Turm7c_1_ac buso 1_High" node, or at least I could open it in wings3d and see what you have changed? I've downloaded wings3d but its still some black magic to me.

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Or there is another way to "fix" it - what to delete to disable the turning of this compass? This way it would be only a static graphics attached to one place. It will not correctly work in this way, but it also will not ruin the immersion.
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Last edited by Volk2; 10-13-10 at 05:59 AM.
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