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Old 10-13-10, 01:59 AM   #17
Captain Nemo
Ace of the Deep
 
Join Date: Jan 2002
Location: London, England
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Quote:
Originally Posted by blueduck View Post
Hello guys,

this LSH3V5-MOD may work fine with other MODS, but be aware that it is implemented for every single LSH3V5-Ship (not for fishing boats and this stuff).
So please don't argue if some of the GWX-ships do not show the signals.

The Merchants fire the white signal, if your U-boat is detected and the red one, when the ship sinks.

Concerning the warships, only escorts and destroyers use the white signal - light crusiers and higher do not use them anymore.

Regards
Blueduck
Thanks for the clarification Fitzcarraldo and Blueduck.

My question now concerns realism, did merchant ships fire white starshells to illuminate the area if they suspected a u-boat's presence? Surely this would only help the u-boats see their targets more easily. Recently there was a mod released that removed serchlights from merchants for this very reason. I like the idea of red distress flares when a ship is going down, but am not certain about merchants illuminating the convoy with starshells, perhaps someone with a bit more knowledge on this subject could clarify?

Nemo
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