Quote:
Originally Posted by frau kaleun
That's my SOP, in a calm sea.
I've set them as high as 1 meter above it, in choppier water, in case the ship rises upward too much as the eel approaches. As a result I've had quite a few that actually hit the ship rather than passing under. Only had one that I know of that hit and bounced off without detonation, which I assumed was a dud.
My understanding of how the magnetic fuses work is that they are set off by the EM field created by the ship's hull, and therefore will detonate if/when they pass through it (if they are going to detonate at all) regardless of whether this means they pass through it under the keel or on their way to a direct impact some place higher up. If this is not correct (or at least not how it works in-game) I'd like to know that for sure, as I have not been concerning myself with AOB on magnetic shots regardless of depth the way I do with impact-only.
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They are set off by the EM field, but they need to have enough "exposure" to detonate it. If you got a hit dead against the hull from 90 AOB, I suspect it was the impact pistol.
I wish someone would create a series of training missions where we could practice and test this knowledge, though.