Quote:
Originally Posted by tater
You could, but there might be a better way to do it. Changing the range is brute force  Detection is a sort of die roll every X time units based on different parameters including range. It;s not like you are auto-detected at max range, that's just the range where you have a CHANCE of being detected.
The goal should be realistic outcomes. That might means sometimes they see you, sometimes they don't.
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I agree, could handle sometimes being detected sometimes not.Thing is with current settings(havent tried your patch yet) they always detect you if you get within i think its 7 miles or so.I remember in stock it was 9, I was always like WTF.No hit or miss are game currently is.That is why I wanted to lower the effective range.
I could live with a sometimes they detect you, sometimes they dont IF a reasonable amount of time they wont detect player sub.Really takes away from gameplay when you cant pull off a common move such as a night surface attack from Oct 44 until end of war...