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Old 10-09-05, 12:25 AM   #7
JScones
Navy Seal
 
Join Date: Apr 2005
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Quote:
Originally Posted by Beery
Quote:
Originally Posted by JScones
Quote:
Originally Posted by Beery
Observer just brought up an interesting suggestion - randomizing the time the destroyers spend looking for you after they lose contact. In the standard game it's 15 minutes and in RUb it's 40 minutes. It might be nice to randomize it so that it falls somewhere between 15 and 60.
I was waiting to see when this would pop up LOL. Just let me know what value(s) to change and it can be done.
The value is in data\Cfg\Sim.cfg. It's the following:

"[AI detection]
Lost contact time=40 ;[min] (was 15)"

This is from the RUb version of the file. For those people willing to experiment with this figure, the standard SH3 setting is:

"[AI detection]
Lost contact time=15 ;[min]"

This can be set to any number. After about 40 it gets a bit dodgy though, as the escorts lose contact with the convoy they are supposed to be guarding. The longer the escorts stick around the longer they tend to keep you submerged.
This is now in the next release...fully tweakable.
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