Quote:
Originally Posted by Beery
Quote:
Originally Posted by Observer
...Even I know the AI will depart 15 minutes after they've been unable to detect my boat. That leads to some very bad behaviors, but also greatly reduces some of the uncertainty. That would actually be a nice parameter to randomize.:hmm:
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Great idea! We could easily do this. What parameters do you envision? Currently, RUb has a 40 minute departure delay, but we could easily randomize it so that it went from 15 to 45. After ships lost contact, what would be a reasonable time delay for them to give up the search? We have to be careful not to have too big a delay because the escorts get too far from the convoy and they don't catch up, which leaves the convoy more open to attack.
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I've just added this feature to SH3 Commander. I've used 15 and 45 minutes as the boundaries, but the values are stored in a new cfg file, so are fully editable.