Quote:
Originally Posted by fastfed
It was cute and fun at first.. And maybe even realistic? Though the few books I read (american fleet boats, not u-boats) did not have to dive EVERY 5-10 MINUTES..
Its a little ridiculous.. I have the patch for lite A.I. but I don't think that does anything for the planes..
Its really ruining things as I either have to submerge during the day and even dive every so often at night.
Whats the deal with this?
THANKS
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First, what year and date are you in? Duci said in the readme and other posts here that he designed the new planes to reflect the increasing Japanese ASW in later war from 44 on.
Read some books by US skippers, they had to dive over in certain areas and even stay submerged due to the heavy presence of enemy aircraft.Later on, the Japanese deployed their radar equipped planes at night to catch subs on surface when they normally would feel "safe"
TMO 2.0 with the "beta" patch is realistic when it comes to aircraft.For example, my current patrol is Feb 1944 in South China Sea, near Luzon.There are 3 airbases within 200 miles at all times, youre going to get air contacts, esp if youve been spotted or attacked anything.Or just going to get heavy patrols.Compare that with a patrol in mid pacific in the "Dunkers Derp" area same year and month, I encountered 4 planes the entire time, not many airbases etc.
Sure it can get annoying, trust me but it is realistic, esp with RSRD.
The lite AI patch only affects escorts I believe not aircraft.
A tactic that works well for me is a pseudo yo-yo
Dive at full speed(dont have to crash dive everytime) stay under roughly an hour and 15 minutes(gives planes chance to fly over, then fly back as they always do in the game) come to scope depth, use SD radar(T key to extend antenna) to check the area for a minute, the surface.
Some advice, dont speed up to TC during dive or surface(above 60 feet) or itll cause the annoying dive plane bug, wherre they wont rig out.