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Old 10-03-10, 03:19 PM   #58
Volk2
Medic
 
Join Date: Sep 2010
Posts: 160
Downloads: 25
Uploads: 0
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Quote:
Originally Posted by sabretwo View Post
Is this mod fully compatible with GWX 3.0 now?
It is. No problems in GWX with this mod, its only graphical. I've had already two long patrols with it and GWX+OLC environment. GWX just has some other graphical details, like other torpedo wake graphics over and under water.

Quote:
Also i noticed some smooth groups were wrong on the torpedo giving distort shadow i will correct this and call it version 1.1.
Maybe its the reason for how dark they are?

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And U-3 should make it first appearance in the evening first time we will have a real 3d deck, at first i though it will be to much for the game engine but surprisingly it work with almost no impact on fps.
Great news! Will wait for it till 2:00 CE, but probably it will be tomorrow here.

Quote:
Originally Posted by Hitman View Post
Indeed ... it's almost a crime to have it explode against anything
Hehe, those are exactly my feelings when I observe them in external view, now I'm sad when they disappear by hitting the ship Hans, this mod was a sabotage!
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