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Old 10-08-05, 03:12 PM   #28
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by Observer
I've no knowledge on the rate of promotions in the KM. My thought process is that if crew members are transferred off of the boat, they should be replaced by one of equivalent rank (or at least close in rank). That's fine. In fact that's great! If you have to spend renown to "buy" a replacement of similar rank then it's a problem.
I may be mistaken in this, and Jaesen can correct me if I'm wrong, but I'm pretty sure there's no way to get equivalent replacements without spending renown to do it. I think the promotion issue will be optional - you're never going to be forced to lose crewmen, but if you choose to promote someone, you will have to accept a loss in renown if you replace the crewman with a man of equal rank. The only way to get free crewmen is to get someone who costs nothing, and those guys have no experience. A big part of the problem with the replacement system as it is, is that there is too little crew turnover, so replacements are virtually never used. The new crew turnover systems Jaesen is implementing right now (promotions, transfers and casualties) will make replacements become a much more active part of the game. The downside of that is that it will use up renown if you choose to implement the feature.

Quote:
It's interesting the escorts lose the convoy. I suppose the upper limit should be set at the max the escorts can stay with the convoy. I thought there was a 20 km limit to calls for help from the merchants. One other thing I've noticed is that only one or two (haven't seen three yet) will stay behind at the last known position. For many of the IC convoys that leaves one to three escorts with the convoy. Maybe with this in mind a longer time isn't a bad thing, just as long as the warships are within the 20 km radius.
Basically the problem is that ships guarding a convoy have standing orders to cruise at the convoy's speed, so if they get stuck for 45 minutes on a search routine, after it's over they steam along oblivious to the convoy, constantly lagging behind it. Unless they actually spot you with their sonar, radar, hydrophone or AI eyeball, they won't do anything even if they seem to be able to clearly see ships being hit by torpedoes. After 45 minutes they are only perhaps 8km away, but even at 8km, the chances of spotting a periscope is very small, and sonar and hydrophones have no chance at that range. The only chance an escort has of spotting the periscope is by radar, and I'm not sure how far out even that goes, or how reliable it is.
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