Quote:
Originally Posted by JScones
Is it possible to replace the upperwing roundels with the correct red/blue combination, or is this a limitation of SH3?
Also, letters on the side would be good - AHIMOTUVWXY would work without reverse problems (might even be an idea for the plane number?) 
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Hehehe, i think that the key is in .SIM and .ZON file.
Is possible that in this 2 file ther's a line that give a position to a marking texture.
But i don't know how is possible open and read this file.