Quote:
Yes, the sonar model should determine the in-game detection range *for the same torpedo seeker across different acoustic conditions* but the database NEEDS to model the difference in quality *between torpedos* in order for the game to: model reality and play in a balanced manner.
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I don't think so, because I've agreed with everything you've said.
:-)
I'm confused about where the detection range you quoted comes from, though. From the conversation, I'm under the impression that it's a just hard number, in the database somewhere. I wish I knew more about the database and the sonar model. Is it that all the torpedos have the same source level or something? Is there a place where I can learn how the sonar model works?