Quote:
Originally Posted by Sailor Steve
Yeah. I remember one guy back when SH3 was new reporting being attacked by a swarm of Sunderlands. He said he shot down something like 52 before they finally got him.
For me historically is the only way to play, game or no. I have as much fun cruising out of the cool new harbors as I do actually sinking things.
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Amen, brother!
Something that really irked me about the stock game was the ridiculous aerial routines. For the first nearly four years of the war, Coastal Command suffered from a paucity of ASW capable aircraft, as Arthur "Bomber" Harris hoarded every large plane for his blindly zealous prosecution of the bombing campaign against Germany, hoping to prove that strategic bombing could win the war cheaply. Although he was a Brit, he was akin to Goering in his single mindedness that "Everything which flies belongs to me [Goering]." Similarly, Harris refused to release a relatively small number of four engined bombers, or even twin engined bombers which would have proved instrumental in protecting shipping from the U-boats. It wasn't even because the ASW weapons were not that efficient; even the presence of a plane would force a U-boat to dive and render it incapable of offensive action. Harris simply refused to allocate a suitable number of such planes for Coastal Command. If anyone should have been cashiered, it should have been him, not Stuffy Dowding of Fighter Command.
To see whole squadrons of Hurricanes [d'uh, a fighter plane] or Sunderlands attack a single contact was so FUBAR. The relative scarcity of such patrol planes meant they had to be spread out in order to maximize the size of ocean they could colletively patrol. There was no way they could bring such a large number of planes together so quickly as we see them in the game. GWX has done a good job of restoring the depiction of aerial patrols to more reasonable levels.
Historical is the only way to play for me. If I want an arcade game I'll get an Xbox.