Thread: Silent Hunter 3
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Old 09-27-10, 02:26 PM   #11
Draka
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Join Date: Jul 2008
Location: Phoenix, AZ
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Promotions thru SH3Cmdr do work - at least they always have for me. What happens with the game engine is entirely another matter. SH3 natively doesn't recognize any Quals on enlisted below Petty Officer - and although you CAN give more than one to a Chief Petty Officer the engine only recognizes the first (primary) one. Officers can have up to three, and the engine recognizes all three - but (and here I am not sure) the second and third one give diminishing returns i.e. they are not as effective as the primary one. So YMMV as to what you actually do with them.

In another thread, it is also discussed that Quals that match the symbol of the compartment the person is in add to the efficientcy of that compartment and its tasks, but only up to a point - the one in which the green bar is maxed out. So having a lot of personnel with Quals in a compartment may or may not actually help in running the boat!

It is also stated that said efficientcy adds to the repair ability of that compartment's equipment - those items listed in the screen. Damage Control, and the Repair Qual itself add to flooding and other structural repairs outside the actual equipment listed - again, YMMV.

If you are running a historical crew, especially with one of the fatigue models, Quals can act as place markers so as to place the proper personnel in the proper compartment. Quals, rank, medals et al add to the ability of crew to delay and recover from fatigue.

"Nuff said .....
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