I have to chime in here about Wings3D. The interface is deceivingly simple, but it is truly an extremely powerful and intuitive poly modeller.
It doesn't do rendering, and texture mapping is somewhat limited, but enough for game models IMHO. But bear in mind many proffesional 3D artists with access to excellent tools choose to model in Wings3D, then export somewhere to finish and render their stuff.
It's worth a look, try it (a free and very small download) and check a few tutorials.
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