Quote:
Originally Posted by jimbuna
If an escort inadvertently receives damage from another escort due to the fact it receives depth charge damage or from gunfire because a friendly unit was in the way, the default rule regarding enemies for the following 24 hrs will take precedence over all else.
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Are you serious? Well, it makes perfect sense from a programming perspective, but if it's true, it's the funniest thing I have heard.
Wow, if you could just get lucky enough that a Liberator nicked another one ... that would be a dogfight to watch.
So that sounds like AI ship A does not "see" AI ship B, if B is between A and Uboat. It will shoot, not knowing B even exists? And if B is hit, suddenly they do know about each other?
Yet, when moving, they obviously know the others exist. If you manage to disrupt a convoy well enough, you even see them milling around, stopped in the water, pulling highspeed reverses. Valet parking to the nth degree.
Mysterious game, as always.