Thread: Escorts quarrel
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Old 09-25-10, 04:11 PM   #19
desirableroasted
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Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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Quote:
Originally Posted by jimbuna View Post
If an escort inadvertently receives damage from another escort due to the fact it receives depth charge damage or from gunfire because a friendly unit was in the way, the default rule regarding enemies for the following 24 hrs will take precedence over all else.
Are you serious? Well, it makes perfect sense from a programming perspective, but if it's true, it's the funniest thing I have heard.

Wow, if you could just get lucky enough that a Liberator nicked another one ... that would be a dogfight to watch.

So that sounds like AI ship A does not "see" AI ship B, if B is between A and Uboat. It will shoot, not knowing B even exists? And if B is hit, suddenly they do know about each other?

Yet, when moving, they obviously know the others exist. If you manage to disrupt a convoy well enough, you even see them milling around, stopped in the water, pulling highspeed reverses. Valet parking to the nth degree.

Mysterious game, as always.
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