Quote:
Originally Posted by JokerOfFate
"x-ray vision" exploit makes no sense in Rl you can see an objects shape before it fully appears so the game is accurate there but they aren't more than about 400m+ and my watch can only spot them at 200m.
|
You obviously don't sail, and aren't around fog or the sea very often. If you are able to detect a ship at 400 meters, then the fog is thin enough to allow you to do that. If it thickens, you might only be able to see a ship at 200 meters or 50. Visual acuity has zero to do with it.
And no, you cannot see the object's shape; you can only perceive contrasts. If you are walking up to your house in a fog, and know it is your house, you will "see" your house. Doesn't work that way out on the water.
If you are shooting at ships in fog at 400 m, you're either using the exploit, or are firing torpedoes a) without knowing what you are shooting at and therefore just guessing at keel depth and b) have little idea what the AOB is.
But hey, it's one way to play.
Quote:
Originally Posted by JokerOfFate
timmy41
"Even in dense fog," the topic moved on after that post but we were not discussing just thick fog at that point in time.
|
Actually we were :
"To take another example, clicking the "lock" function in the periscope or UZO lets you "see" ships 6 or 7 nm away, even in dense fog... not possible in real life, so it's up to the player to decide whether to exploit that or not."
But maybe your flak guns took out that part of the sentence.