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Old 09-23-10, 05:24 PM   #129
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
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I got a simpler DIY (DoItYourself) SFX mod solution:

1. Create a new folder named "LazyModderCollection" (anywhere on your disk).
2. Copy JSGME.exe into this folder, then launch JSGME.exe and select OK if it asks questions. Then close JSGME.exe.
3. Enter the MODS folder that was created inside your "LazyModderCollection" folder.
4. Copy (not move) any SFX mods you want to merge to this folder.
5. Launch the JSGMe.exe once more, enable all mods. Close JSGME.
6. Delete JSGME.exe, JSGME.ini, "MODS" folder.

You have just created a mod named "LazyModderCollection". Congratulations. It's JSGME ready, so copy it to your game MODS folder, enable using the JSGME you normally use to mod your game.


EDIT:
Or even simpler one (if you don't care about conflicts between merged mods):
1. Create a new folder named "LazyModderCollection" (anywhere on your disk).
2. Copy contents of the mods you want to merge into it.

You have just created a mod named "LazyModderCollection". Congratulations. It's JSGME ready, so copy it to your game MODS folder, enable using the JSGME you normally use to mod your game.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to

Last edited by Abd_von_Mumit; 09-23-10 at 05:38 PM.
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