Thread: Critical hits
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Old 09-22-10, 08:14 PM   #5
frau kaleun
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Quote:
Originally Posted by Kapt Z View Post
I know that since I've been using GWX the ships(of all types) tend to take much longer to sink than they do in the stock game. This seems to be the case regardless of manual/auto TDC.
Yeah, my experience too. With GWX I get more "critical" hits - or at least cause more obvious and immediate damage - by unlocking the auto-target and moving it to what I hope will be a "sweet spot" than by letting it sit right dead center of the target. I barely played stock before installing GWX, though. Was locking the auto-target that way more likely to be a quick one-shot kill with the stock damage models?
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