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Old 09-21-10, 01:09 PM   #819
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
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Originally Posted by The General View Post
Actually I just encountered a Task Force (1940) that once it detected me could not be shook off. Even when I was at 175 meters and running silent. The Merchants don't react as they should either. Surely the overall objective of any AI mod is to have the enemy react in a realistic fashion, sadly that just isn't the case. The changes you've made to the aircraft AI is a definite improvement though.
it would be great if you could tell me what you see is wrong. Also feedback from the AI debugger will greatly help me determine if there's a problem or not (what tactic was set, what each ship's role was, etc.)
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