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Old 09-18-10, 03:23 PM   #4
Abd_von_Mumit
The Old Man
 
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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80-100 km distance is not a bit more realistic than my current 500 km settings. As explained in post #1, U-Boot's radioman had no means to estimate range to contact, he could only roughly estimate the bearing to it. So a radio message intercepted by a single U-Boot was of no use at all (unless read).

Thus I'm not worried about science-fictional ranges of sight. These are not to simulate my radio guy ueber abilities. I changed them to simulate BdU, in other words - to turn a useless feature into one that adds playability and a tiny bit of immersion.

Quote:
Originally Posted by ACSoft View Post
By the way, this afternoon, I had a contact not reported by radio, at about 100km from me and my time acceleration was reduced from 256 to 32. Who done this ? The TDW mod or SH5 code, I don't know.
I think it's game. It's driving me nuts. I edited the mod config to try to change it (details: http://www.subsim.com/radioroom/show...6&postcount=23). Didn't find the proper option for "silent radio interceptions". WOuld be glad to ohave one though - I want the TC be dropped to x1 upon detecting a contact withing the range set by user.
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Long, hard, wet and full of seamen. My precious.
SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring
My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch
Links: SH5 mods I use, FileFront, Manual plotting how-to
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