Quote:
Originally Posted by Diopos
What? AoB more than 10°??? Is it possible???
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Oh yeah it's possible, I'll break it down so all the stupid people can understand it. There's two types of ships you can engage - those you can engage and those you can't. Er, no that's not right. There's two types of ships, those you can engage and those you can't with the 8010 method. Those you can have an AoB of 10 and those you can't don't. If it has an AoB of 10, then all your calcs will be correct and you will hit the target. If it doesn't have an AoB of 10, then they won't and you won't.
This is very much like the 273-24 method, where there are again two types of target. The first type of target has a course of 273 and a speed of 24 knots - that's the type the method works for and then there are targets that have a course or speed of something else - those are the targets that the method won't work for. Using the 273-24 method, you can hold the target at whatever bearing you like and you can know for sure that the target's speed is 24 knots with a course of 273. If you can't hold it steady, or somehow miss your shots, then the target was not interceptable with the 273-24 method. The 273-24 method works in campaign too, but only works for targets you can intercept with this method though.
It's obvious isn't it?