No joy. I need your help.
Here's a JSGME ready mod (for tests only) containing 2 identical files:
- /data/Sound/Clock.wav
- /data/Sound/periscope_chrono_tick.wav
containing a short sonar ping instead of a tick. After installing this mod I still hear ticking in game when stopwatch is active, no sonar pings.
As far as I understand Audacity interface, these wavs are mono (and if they weren't, the game should play no sound or crash, as the original files are moved by JSGME).
I found no other .wav or .ogg files that could include the ticking sound. Please help.
http://www.filefront.com/17290289/Pi....00-by-AvM.7z/
EDIT:
Just listened to every game sound file, found a few that could be reponsible for ticking, will update you after tests).
EDIT2:
Found the $&%@ file - it's one of 10 I selected for checking. Narrowing selection now, I'll get it - matter of time. My revenge will taste good.