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Old 09-11-10, 07:16 PM   #4
nodlew
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Join Date: Dec 2009
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Ok, forget neutral--how about allied and hostile ships of all nations? Where are the Spanish Ships? The Argentinian ships? I've only played in the early stages of the war, so maybe things change later on. But once away from friendly waters, all I encounter are British warships and British merchants. I expect to see American ships once they enter the fray--but American escorted convoys should be shipping goods to England long before that (essentially from the beginning, right? Arsenal of Democracy?)

I have seen, after playing this game for many months now, Polish, British, German, and (very rarely) Canadian ships. Maybe one other Scandinavian country. The dearth of variety here is a huge hit to the realism and re-playability of the game.

I don't get it. Does Ubisoft pay any attention to who is playing their game and the kind of gaming experience they are likely to enjoy? If so, why strip the game of its variety and dumb it down to the point their proven market is guaranteed to be disappointed?

Not looking to flame Ubi here. That has been done extensively elsewhere. Thanks to mods, the game is playable--enjoyable, challenging, nice to look at.

But overall, given the state of the game's release bugwise, and the style of gameplay the devs designed it for (not having extensively researched the issue) one wonders if SH5 is the last-gasp of the Silent Hunter Franchise leaving the market niche vacant for some other company, perhaps a smaller one looking to make a name for itself by producing a true Submarine Simulator.

Wouldn't that be something.

Russian game developers seem to do really well with realism and detail. Maybe Ivan can make manage to make a functioning stadimeter.

I think I need a break from Silent Hunter. I'm gonna go shoot things in another galaxy for a while.

Last edited by nodlew; 09-11-10 at 07:38 PM.
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