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Old 09-09-10, 11:11 AM   #34
CaptainMattJ.
The Old Man
 
Join Date: Aug 2009
Location: Sin City
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Quote:
Originally Posted by jwilliams View Post


I need to listen to the hydrophones,

Firstly cus my sound guy is useless and could not hear anything, even tho i can clearly hear a sound contact.... Yes fixed by sobers hydrophone mod. thx sober. But i still dont trust him. Got Used to listening myself now to make sure.

And Secondly because my sound guy(now that he's been fixed by sobers mod) can only tell me where the nearest warship/merchant is. I might want to know how many warships/merchants there are and where they are in relation to me.

I play at 100% realism so dont have map contacts.

This is a huge game breaking bug, that needs to be fixed. Hence the reason for it being stickied.
i thought it was only british subs that CTD. if your engaging a british sub just use the deck gun. one torpedo is overkill in so many ways.

But no map contacts is way hard. especially since i cant see the smoke columns as well anymore. in SH4, i used RFB, which somehow made the option of having map contacts impossible, so i had to start relying on the watch officers announced bearing and most of the time id usually see little puffs of smoke in that direction. plus, it gave me the option of turning the ship to align with my view. not in SH5...

Map contacts CAN be realistic. with help from the hydrophone,sonar, and watch crew they could place a spot that estimated position of the enemy ship. sonar sends a ping like in SH4. of course all automated and taking a few minutes game time. need a mod for it though. i wouldnt say getting the type of box-line map contacts you get now but like a circle or just a simple mark on the map thats updated every few minutes.
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