Quote:
Originally Posted by U-274
Another question:
I always wanted to know  if in SH3 the small caliber shells (example 8") do or not bounce off strong armor like that of the Bismark or if they do damage every time they hit target (the latter would be less realistic). I ask this because I saw your video (nice editing by the way  ) and your ship gets literally desoyed by the shell fire of all those destroyers (other than the fire of the english Battleships of course  ).
Is there a way to make SH3 work so that an 8" shell hitting the Bismark actually doesn't explode but bounces off? or is it unrealistic in terms of SH3 engine?
Smooth sailing 
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you know, shells of a DD or CL will do damage to a BB regarding the rig, the rudder and screws, crew on flying bridge or crew in less armored places on deck like aa guns or something. Dont forget the case, if your armor is maybe gone of the engines compartment, and this is maybe also flooding a bit allready, they will do additional damage to this area of the ship.
but what was sinking the Bismarck at the end of this video, was a King George V and Admiral Nelson class BB which approached as a reinforcement battlegroup from the north west. They closed into fireing range 18km away in a critical moment and sunk me (20k admosphere).
...its a pitty that the video shows a "half instand death" at the end, so you couldnt enjoy the final sinking while on the bridge, but the current version have much improvements like flooding is visual announced in the damage screen and instand death much more reduced. Regarding interrior textures, they also got altered to a more "big ship" like appereance together with a picture of Admiral Reeder and a new damage screen texture on the wall.
regarding bouncing off projectiles without exploading effect with lower damage projectiles on heavy armor would be nice, didnt looked into that til now...